The official WebGL version was put into the maintenance mode for the past weeks. This mode has ended as finally fixed the problems and released the actual patch 1.2.7 in WebGL! The new version brings you better optimization and faster loading time however, you have to expect some new limitations.
What are the new limitations of the WebGL version?
1. Ability to Login / Register to an account was disabled for the WebGL version and instead of it, we introduce to you a new GUEST system.
2. As we disabled accounts we had to disable also progression saving (levels, XPs). You can collect XPs while you are in the game however, once you close it your progress will be lost.
3. Both Store system and Credits collecting were disabled too so you won't receive the in-game currency after kills and you won't be able to buy weapons in the Store.
Pluses of the new updated WebGL version
1. Much smaller impact on your RAM and faster loading times are great additions to the version of the game that was meant to be jump-to-fight.
2. Far better optimization can be seen in better performance. Of course, PC Standalone version is staying as the best option for the weak computers.
3. Ability to play with PC Standalone players was reintroduced and we can now connect both player bases to one server!
What is the GUEST system?
1. Instead of logging / registering to your Last Mortem account, you will be set to the GUEST account. Your username will be automatically set to the "GUEST".
2. The system is not storing any player data as levels, XPs, Credits, or stats and is fully focusing on the progression system which gives GUEST players the ability to unlock weapons. However, as stated above your progress won't be saved.
3. This system required far less WebGL memory size so the whole version is a way faster than before.
Where can be the WebGL version played and why are we still supporting it?
The WebGL version of the game gives us the power to reach completely new browser-based player bases around the World. The big advantage is that players don't need to download anything, they just go to the site, loads the game, and can play. As we disabled complicated systems like Store system, etc the WebGL version is now the simplified version of Last Mortem can also be seen as some kind of DEMO version of the game. The biggest advantage is probably the amazing cross-platform support, simply any device with any operating system should be able to launch the game just in the browser window. No additional downloads are needed, so if you will be somewhere where you are unable to download the game, you can always play the WebGL version to have some fun. Here are some links to sites where the WebGL version is available:
Are you running your own website or game service? You can add our WebGL version also to your page by adding this to your HTML document or HTML Iframe!
<iframe src="https://i.simmer.io/@DevJuraj/last-mortem" style="width:896px;height:504px;border:0"></iframe>
Thank you for your time and enjoy the game!
@Juraj Husek Game Studio